REALM OF LORELOSER...
I change my name a lot on the internet, so you might know me as kirawano, kira, iamcurrentlyonfire90, or even chrome (if you knew me like 10 years ago). I remember picking the name Lore a while back and it has a nicer ring to it than some other monikers I've been under recently, so we're heading back to it.
If you can't already tell, this website should be viewed on a computer screen! I do not have the patience required to set up phone viewing properly, and internet browsing is best done on a computer anyway.
I'm currently working on a couple projects which I'll (maybe) try to post status updates on in the div below. I'm sure you aren't too interested, but it helps in terms of accountability for me.
I'm currently studying mathematics at University (which takes up a nontrivial amount of my time), so things that I post on YARB are more likely than not to involve that. My interests are very scattered though: I like reading (literature, nonfiction, etc), linguistics, rhythm games, music, TTRPGs, Otaku culture, biking, etc. It is ultimately my life's goal to become a wizard, whatever that means.
I don't think that there is nything more fun than writing down flavortext. Like, capturing the vibe of a section of text through some fun prose / example really gets the brain flowing.
magic system for rpgs that may be the nucleus for a full-fledged rpg
very not fleshed out and poorly-written, needs work
last update: 2026 09 28
changelog: Switched documenting to orgmode (thankfully), rewriting intro to actually sound good. writing down and fleshing out magic rules
micro-game about an AI in a box who wants out
this project has been in procrastination hell for so long so im planning on knocking it out soon
last update: september 17th
changelog: began rewriting backend in Raylib (!!)
ive been doing some thinking about an optimal picking strategy for the game mastermind which might make for some interesting math (though i havent looked too hard at the literature)
last update: september 16th
changelog: wrote out some LaTeX macros to typographically represent the game
this project is also currently in hell, but i think the idea of creating a bunch of different esoteric chesskers algorithms and having them face against each other a la tom7 would be fun.
last update: a long time ago in a galaxy far away
changelog: learning commonlisp
what this website is on. planning to host an array of other services after i rework this old website
last update: september 19th
changelog: bought domain name, still learning more about docker
todo: set up email box, consider using TLS (?)
exactly what it sounds like. im gonna climb those mountains some day
last update: a while ago
changelog: around halfway through the advanced lobby (beaten all of the lobbies up to it)
blog which i DESPARATELY need to start updating regularly
last update: september 19thth
changelog: made blogposts match new website "style"
ahorita no estoy en un clase de español, y entonces tengo que estudiar en mi tiempo libre para mantener y mejorar mi nivel actual (no es alta, pero puedo comunicar)
ultima noticia: difícil a definar porque uso español cada día
cambios: quiero empezar a mirar pelis y programas avanzadas para hispanohablantes
You should listen to:
(LIKE RIGHT NOW) Venetian Snares - the Chocolate Wheelchair Album, Underscores - U, galen tipton - RECOVERY GIRL
(SOME TIME SOON) Machine Girl - The Ugly Art, Death Grips - The Powers that B, AUXO - AUXILIARY
yes i know my music taste is very generic YOU DO NOT NEED TO POINT IT OUT